playerToSnake(PlayerId) |   | 63% |   | 50% | 1 | 2 | 1 | 3 | 0 | 1 |
idToGame(String) |   | 68% |   | 50% | 1 | 2 | 1 | 3 | 0 | 1 |
join(String, String) |  | 100% |  | 100% | 0 | 2 | 0 | 13 | 0 | 1 |
periodicUpdate() |  | 100% |  | 100% | 0 | 6 | 0 | 14 | 0 | 1 |
initGameState(GameState) |  | 100% |  | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
GameService(WebSocketService, ApplicationEventPublisher) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
addAI(PlayerId, String) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
setName(PlayerId, String) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
pause(PlayerId) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
unpause(PlayerId) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
reset(PlayerId) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
snakeDied(Snake, int) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
move(PlayerId, Move) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
newGame(int, int, String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
joinNewGame(String, String, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
findPlayerBySession(String) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
registerPlayer(PlayerId, PlayerInfo) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
listAi() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
close(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
aiDescriptions() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
lambda$findPlayerBySession$1(String, PlayerInfo) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
lambda$initGameState$0(int, Snake) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
allIds() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |